wiki_save_conversation
Save agent conversation summary to wiki — persists session context, decisions, and findings across sessions. Creates discussedin edges to referenced classes
How to use it
wiki_save_conversation is exposed by the Ai Game Base Analysis Cli MCP Tool MCP server. Add the server to your MCP client (Claude Desktop, Cursor, Windsurf and others), and the wiki_save_conversation tool becomes available to the model automatically. See the full listing for setup details and every tool this server provides.
Install Ai Game Base Analysis Cli MCP Tool
npm install -g gdep-mcpOther tools in Ai Game Base Analysis Cli MCP Tool (29)
Axmol EventDispatcher/Scheduler binding map
Before modifying any class or method (methodname= for method-level callers; detaillevel="summary" for quick count)
ABP states + Montage + GAS Notifies
BehaviorTree asset structure
C++ class → Blueprint impl mapping — with confidence header
GAS Abilities / Effects / Tags / ASC — with confidence header + IS-A asset role breakdown
StateTree asset structure
Animator state machine structure
Detect design patterns in the codebase (Singleton, Subsystem, GAS, Component, etc.)
Raw access to all CLI features
Internal control flow of a single method — Guard/Branch/Loop/Always. Supports C++ namespace-style functions. includesource=True appends method body
Unfamiliar class deep-dive. Default compact=True keeps output AI-friendly (~4–8 KB); includesource=True appends source code
Shortest call path between two methods (A → B, C#/Unity only)
Full inheritance tree — ancestors (parent chain) + descendants (subclass tree)
Reverse call graph — who calls this method
Inspector-wired methods (invisible in code search)
Unreferenced assets — Unity GUID scan / UE5 binary path reference scan
Full project diagnosis + LLM-powered advice
Always call first — full project overview
Tech debt audit
Search project API by class/method/property name with relevance scoring
Return actual source code of a class or a specific method. methodname= to return only that method's body (token-efficient)
Lint issues with code fix suggestions (dry-run)
Which test files to run after modifying a class
Architecture-level summary of a git diff
Trace C++ → Blueprint call chains (summary=True for compact output)
Read full content of a specific wiki node
List all wiki nodes with staleness status — see what has already been analyzed
Call before any analysis — search previously analyzed classes/assets by keyword (FTS5 BM25). Instant if cached