Unity MCP Server
UnclaimedUnion ♾️ - The Unity MCP Server
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Claim this serverTools (18)
close_scene
Close an open scene
copy_asset
Copy an asset to a new path.
create_script
Create or replace a C# code file at the given path. This also checks to make sure the script compiles.
execute_code
Execute code inside the Unity editor.
focus_game_object
Focus on a game object in the scene view.
get_asset_contents
Get the full contents of an asset or sub-asset.
get_asset_importer
Get the importer settings for an asset.
get_game_object
Get the details of a game object in a loaded scene or prefab by its hierarchy path.
get_selection
Get the objects the user has currently selected in the editor.
get_state
Get the state of the Unity Editor.
get_type_info
Get public fields and methods on a Unity fully qualified type name, including the assembly.
import_asset
Import an asset from the filesystem into Unity.
open_prefab
Open a Unity prefab in isolation mode so that it can be edited.
open_scene
Open a scene
save_scene
Save the current scene. If the scene is not dirty, this will do nothing.
screenshot
Retrieve a preview of what is focused in the scene view.
search
Search project assets and scene objects.
test_active_scene
Test the active scene by entering play mode and running for a given number of seconds.