MCPVault

Editor MCP Server

Unclaimed

by phaserjs

MCP Server for Phaser Editor

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Tools (39)

assets-get-available-animations

Lists all available sprite animations.

assets-get-available-bitmapfonts

Lists all available bitmap fonts.

assets-get-available-spine-atlases

Lists all Spine atlases in the project.

assets-get-available-spine-skeletons

Lists all Spine skeletons in the project.

assets-get-available-textures

Lists all available textures in the project.

assets-get-available-tilemaps

Lists all available Tiled tilemap files.

assets-get-bitmapfont-image

Gets the PNG image/texture of a bitmap font.

assets-get-spine-skeleton-info

Gets info (animations and skins) for a Spine skeleton.

assets-get-spine-skin-image

Gets the PNG image of a Spine skin.

assets-get-spritesheet-image

Gets the PNG image/texture of a spritesheet.

assets-get-texture-binary

Gets the binary data of a texture.

assets-get-texture-content-bounding-box

Gets the bounding box of a texture's content.

assets-get-tilemap-data

Gets the data of a Tiled tilemap file.

ide-create-new-scene

Creates a new scene file.

ide-get-active-scene

Gets the currently focused scene in the editor.

ide-get-all-scenes-in-project

Lists all scenes in the project.

ide-open-scene

Opens a scene in the editor.

ide-save-scene

Saves the editor state of a scene.

scene-add-editable-tilemap

Adds a new editable tilemap to the scene. Editable tilemaps are fully modifiable and represented as plain objects.

scene-add-editable-tilemap-layer

Adds a new layer to an editable tilemap and the scene.

scene-add-game-objects

Adds multiple new game objects to the scene.

scene-add-plain-objects

Adds multiple new plain objects to the scene.

scene-add-tileset-to-editable-tilemap

Adds a tileset to an editable tilemap and updates tile IDs in all layers.

scene-clear-scene

Clears the current scene.

scene-delete-game-objects

Deletes specified game objects from the scene.

scene-delete-plain-objects

Deletes specified plain objects from the scene.

scene-delete-tileset-from-editable-tilemap

Removes a tileset from an editable tilemap and updates tile IDs in all layers.

scene-fill-editable-tilemap-layer-data

Fills a region of a layer with a single tile ID.

scene-get-editable-tilemap-layer-selection-data

Retrieves selected tile data from a layer as a 2D array.

scene-get-scene-data

Gets all objects in the current scene, including their properties.

scene-get-scene-dimension

Gets the dimensions of the current scene.

scene-get-screenshot

Gets a screenshot of the scene.

scene-move-game-object-in-render-list

Sorts objects in the current scene.

scene-move-game-objects-to-parent

Moves objects to a specified parent.

scene-pack-objects-in-container

Groups objects in a container.

scene-resize-editable-tilemap-layer

Resizes an editable tilemap layer's data.

scene-update-game-objects

Updates multiple game objects in the scene.

scene-update-plain-objects

Updates multiple plain objects in the scene.

scene-write-editable-tilemap-layer-data

Updates part of the tile data in a layer for efficient changes.