Editor MCP Server
UnclaimedMCP Server for Phaser Editor
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assets-get-available-animations
Lists all available sprite animations.
assets-get-available-bitmapfonts
Lists all available bitmap fonts.
assets-get-available-spine-atlases
Lists all Spine atlases in the project.
assets-get-available-spine-skeletons
Lists all Spine skeletons in the project.
assets-get-available-textures
Lists all available textures in the project.
assets-get-available-tilemaps
Lists all available Tiled tilemap files.
assets-get-bitmapfont-image
Gets the PNG image/texture of a bitmap font.
assets-get-spine-skeleton-info
Gets info (animations and skins) for a Spine skeleton.
assets-get-spine-skin-image
Gets the PNG image of a Spine skin.
assets-get-spritesheet-image
Gets the PNG image/texture of a spritesheet.
assets-get-texture-binary
Gets the binary data of a texture.
assets-get-texture-content-bounding-box
Gets the bounding box of a texture's content.
assets-get-tilemap-data
Gets the data of a Tiled tilemap file.
ide-create-new-scene
Creates a new scene file.
ide-get-active-scene
Gets the currently focused scene in the editor.
ide-get-all-scenes-in-project
Lists all scenes in the project.
ide-open-scene
Opens a scene in the editor.
ide-save-scene
Saves the editor state of a scene.
scene-add-editable-tilemap
Adds a new editable tilemap to the scene. Editable tilemaps are fully modifiable and represented as plain objects.
scene-add-editable-tilemap-layer
Adds a new layer to an editable tilemap and the scene.
scene-add-game-objects
Adds multiple new game objects to the scene.
scene-add-plain-objects
Adds multiple new plain objects to the scene.
scene-add-tileset-to-editable-tilemap
Adds a tileset to an editable tilemap and updates tile IDs in all layers.
scene-clear-scene
Clears the current scene.
scene-delete-game-objects
Deletes specified game objects from the scene.
scene-delete-plain-objects
Deletes specified plain objects from the scene.
scene-delete-tileset-from-editable-tilemap
Removes a tileset from an editable tilemap and updates tile IDs in all layers.
scene-fill-editable-tilemap-layer-data
Fills a region of a layer with a single tile ID.
scene-get-editable-tilemap-layer-selection-data
Retrieves selected tile data from a layer as a 2D array.
scene-get-scene-data
Gets all objects in the current scene, including their properties.
scene-get-scene-dimension
Gets the dimensions of the current scene.
scene-get-screenshot
Gets a screenshot of the scene.
scene-move-game-object-in-render-list
Sorts objects in the current scene.
scene-move-game-objects-to-parent
Moves objects to a specified parent.
scene-pack-objects-in-container
Groups objects in a container.
scene-resize-editable-tilemap-layer
Resizes an editable tilemap layer's data.
scene-update-game-objects
Updates multiple game objects in the scene.
scene-update-plain-objects
Updates multiple plain objects in the scene.
scene-write-editable-tilemap-layer-data
Updates part of the tile data in a layer for efficient changes.