Blender MCP Server
未认领Control Blender from AI assistants like Claude Desktop using the Model Context Protocol (MCP). 22 tools across 6 namespaces — create objects, assign materials, render images, export scenes, and more, all through natural language.
安装
pip install -e .更多AI & ML服务器
浏览完整目录安全概况
已认领和已认证的服务器每周接受一次静态扫描,显示代码能触及的范围(外部服务、环境变量、shell 命令、代理配置目录)以及带有已知公告的依赖。认领此列表即可获得。 安全概况的工作原理
27 个工具中显示 27 个
文档中列出的工具 (27)
内容来自项目文档。服务器握手不会验证每个工具的说明或行为。
blender_export_fbx
Export as FBX
blender_export_gltf
Export as glTF/GLB
blender_export_obj
Export as OBJ
blender_history_redo
Redo the last undone operation
blender_history_undo
Undo the last operation
blender_job_cancel
Cancel a running or queued async job.
blender_job_list
List known async jobs with IDs, status, and creation time.
blender_job_status
Poll an async job's status, result, stdout, stderr, and error.
blender_material_assign
Assign a material to an object
blender_material_create
Create a material with optional base color [r, g, b] (0–1)
blender_material_list
List all materials in the file
blender_material_set_color
Set the Principled BSDF base color
blender_material_set_texture
Set an image texture as base color
blender_object_create
Create primitives: cube, sphere, cylinder, plane, cone, torus
blender_object_delete
Delete an object by name
blender_object_duplicate
Duplicate with optional new name
blender_object_get_hierarchy
Parent/child hierarchy tree (full scene or subtree)
blender_object_get_transform
Get position, rotation, and scale of an object by name
blender_object_rotate
Set rotation [x, y, z] in degrees (default) or radians
blender_object_scale
Set scale [x, y, z]
blender_object_translate
Move — absolute location or relative offset
blender_python_exec
Run a Python script synchronously. Accepts code or scriptpath, optional args, timeoutseconds, and transport (bridge or headless).
blender_python_exec_async
Start a long-running script asynchronously. Returns a jobid.
blender_render_animation
Render animation — frame range, output path, engine
blender_render_still
Render still image — output path, resolution, engine
blender_scene_get_info
Scene metadata — name, frame range, render engine, resolution, object count
blender_scene_list_objects
List all objects, optionally filter by type (MESH, CAMERA, LIGHT, …)