Limina
未认领Limina is an early-stage, high-performance engine and runtime designed to underpin Three.js with first-class WebGPU support. It combines a lightweight native execution environment with a data-oriented ECS architecture, making both AI agent builders and in-world agent players first-class citizens.
3d3d-graphicsaiai-agentsgraphics-enginemcpmcp-serversmcp-toolsthree-jsthreejswebglwebgl-computer-graphicswebgl-game