MCPVault
3dsmax MCP logo

3dsmax MCP

Unclaimed

by cl0nazepamm

3ds Max MCP server

3dsmaxclaudemcpcodex

Unclaimed listing

Is this your MCP server?

This listing was auto-indexed from the public record. Claim it to edit the page, set compatibility and unlock growth tools. Takes under two minutes.

Claim this server

Tools (40)

add_modifier

Add a modifier to an object

analyze_node_orientation

Pivot, bbox, local axes, and world matrix for rigging and placement

assign_material

Create a material and assign it to objects

backup_material_library

Save temporary/scratch material libraries to .mat files

batch_rename_objects

Rename many objects in one call

boolean_operation

Apply, inspect, retune, rename, or extract Boolean modifier operands; supports inline repeated cutters

clone_objects

Copy, instance, or reference clones

collapse_modifier_stack

Collapse the stack

create_object

Create geometry with spatial placement feedback

create_texture_map

Create a texture map (stored as a MAXScript global)

delete_objects

Delete objects by name

draw_spline

Create, read, and edit spline shapes from explicit world-space points and knots

edit_vertices

Read, move, set, or conform Editable Poly vertices in world space

get_bridge_status

Ping the MCP bridge when diagnosing connection errors

get_dependencies

Reference graph via dependents / dependent nodes

get_hierarchy

Recursive child tree for an object

get_instances

All instances sharing the same base object

get_material_library

Inspect currentMaterialLibrary and Material Editor scratch slots

get_material_slots

Compact slot/property readback for a material

get_materials

List materials assigned in the scene

get_object_properties

Compact properties for one object

get_plugin_capabilities

Max version, renderers, installed plugins, and class counts

get_session_context

Bundle bridge status, capabilities, scene summary, and selection in one call

inspect_material_network

Semantic material graph, wired slots, texture manifest, health checks

inspect_modifier_properties

Compatibility alias for inspectproperties(target="modifier")

make_modifier_unique

De-instance a shared modifier

query_scene

Unified reads: overview, filter, class, property, selection, delta

remove_modifier

Remove a modifier by name

replicate_material

Preview/apply structure-preserving material clone and texture remap

select_objects

Change the current selection

set_material_properties

Set multiple material properties at once

set_material_property

Set one property on an object's material

set_modifier_property

Set a modifier parameter on one or many objects

set_modifier_state

Enable/disable with viewport/render granularity

set_object_property

Set a single object property

set_parent

Parent or unparent objects

set_sub_material

Create or assign a Multi/Sub-Object slot

set_texture_map_properties

Edit a texture map global

set_visibility

Show, hide, freeze, or unfreeze

transform_object

Move, rotate, and/or scale by offset