MCPVault

blender-render

MCP tool from Dcc MCP Blender by dcc-mcp

renderscene, setrendersettings, getrenderinfo, captureviewport

How to use it

blender-render is exposed by the Dcc MCP Blender MCP server. Add the server to your MCP client (Claude Desktop, Cursor, Windsurf and others), and the blender-render tool becomes available to the model automatically. See the full listing for setup details and every tool this server provides.

Install Dcc MCP Blender

$pip install dcc-mcp-blender
FULL DCC MCP BLENDER LISTING

Other tools in Dcc MCP Blender (28)

blender-animation

setkeyframe, setframerange, getframerange, setcurrentframe, getkeyframes, deletekeyframes, bakeanimation

blender-camera

createcamera, setactivecamera, setcameraproperties, listcameras

blender-collection

createcollection, linktocollection, listcollections

blender-dev

attachproject, reloadmodules, runcheck, runentrypoint, runscript, listaddons, getaddonstatus, enableaddon, disableaddon, captureuisnapshot, finduielements, startdebugserver, getpythonenvironment

blender-export-preset

listexportpresets, saveexportpreset, loadexportpreset, deleteexportpreset

blender-geometry

createsphere, saveblend, fileexists, exportfbx, exportobj

blender-geometry-nodes

addgeometrynodesmodifier, listgeometrynodesmodifiers, creategeometrynodegroup, assigngeometrynodegroup, setgeometrynodemodifierinput, evaluategeometrynodesinfo

blender-import-to-scene

importtoscene

blender-interchange

importfile, importfbx, importobj, importusd, exportgltf, exportusd, exportalembic, batchexport

blender-light-rig

createthreepointlightrig, createareasoftbox, createhdriworld, animatehdrirotation, listlightrigs, setlightrigintensity, aimlightatobject, grouplights, setrenderviewtransform, getlightingsummary

blender-lighting

createlight, setlightproperties, listlights, setworldbackground

blender-material-library

savematerialpreset, listmaterialpresets, loadmaterialpreset, deletematerialpreset, getshaderassignment, getmaterialconnections, setmaterialattribute, assigntexture, listimages, reloadimage, listcolorspaces, setcolormanagement

blender-materials

creatematerial, assignmaterial, setmaterialcolor, listmaterials, deletematerial

blender-mesh

addmodifier, applymodifier, listmodifiers, getmeshinfo

blender-mesh-ops

getpolycount, cleanupmesh, triangulatemesh, separatemesh, combinemeshes, mergevertices, extractfaces, mirrormesh, selectbymaterial

blender-objects

createobject, deleteobject, duplicateobject, moveobject, rotateobject, scaleobject, getobjectinfo, getselection, setselection, selectbytype, findbypattern, renameobject, parentobject, groupobjects, setvisibility, getboundingbox, centerorigin, freezetransforms

blender-physics

addrigidbody, setrigidbodyproperties, removerigidbody, listrigidbodies, setrigidbodyworldsettings, bakerigidbodysimulation, clearrigidbodybake, addclothmodifier, setclothsettings, addcollisionmodifier, setcollisionsettings, listsimulationmodifiers, bakesimulation, clearsimulationcache, getsimulation

blender-pipeline

getassetmetadata, tagassetmetadata, clearassetmetadata, setprojectcontext, createpublishmanifest, preparepublishpackage

blender-pose-library

listposes, savepose, loadpose

blender-render-farm

validatesceneforfarm, writerenderjob, submitrenderjob, getrenderjobstatus, listrenderjobs, cancelrenderjob, cooperativecancel, renderfarmstatus

blender-rigging

createarmature, createbone, mirrorbones, addconstraint, setconstraintproperties, bindmeshtoarmature, addshapekey, setdriver, retargetanimation

blender-scene

newscene, openscene, savescene, listobjects, getsceneinfo, getsessioninfo

blender-scripting

executepython, executescriptfile, getblenderinfo

blender-shader-nodes

listmaterialnodes, setprincipledinput, listnodetrees, listnodes, createnode, deletenode, listnodesockets, connectnodes, disconnectnodes, listnodelinks, setnodeinput, getnodevalue, creatematerialwithnodes, assigntexturenode, setprincipledinputs

blender-shot-export

getshotinfo, exportcamera

blender-texture-bake

listbaketargets, baketextures, bakeambientocclusion, bakelighting, transfermaps

blender-uv-ops

listuvmaps, createuvmap, deleteuvmap, copyuvmap, getuvinfo, getuvislands, projectuvs, unwrapuvs, packuvs, normalizeuvs

blender-validation

runscenechecks, validatemesh, validatematerials, validateanimation, validateexportreadiness, getvalidationreport