Dcc MCP Blender
UnclaimedBlender addon for the DCC Model Context Protocol (MCP) ecosystem — embeds a Streamable HTTP MCP server directly inside Blender
Set up this server
01 / Choose your client
02 / Before you connect
Authentication is not specified. Check the project instructions before connecting.
Project instructions03 / Add the configuration
claude mcp add --transport stdio 'dcc-mcp-blender' -- 'uvx' 'dcc-mcp-blender'04 / Check it in your client
Open your client’s MCP settings and confirm the server connects and lists its tools. A copied configuration does not confirm a working connection.
More in AI & ML
Browse the full directoryUnclaimed listing
Is this your MCP server?
This listing was auto-indexed from the public record. Claim it to edit the page, set compatibility and unlock growth tools. Takes under two minutes.
Claim this serverSecurity profile
Claimed and verified servers get a weekly static scan that shows what the code can reach: external services, environment variables, shell commands, agent configuration folders, plus any dependencies with known advisories. Claim this listing to get one. How the security profile works
29 of 29 tools
Documented tools (29)
From project documentation. A server handshake does not verify each tool’s description or behavior.
blender-animation
setkeyframe, setframerange, getframerange, setcurrentframe, getkeyframes, deletekeyframes, bakeanimation
blender-camera
createcamera, setactivecamera, setcameraproperties, listcameras
blender-collection
createcollection, linktocollection, listcollections
blender-dev
attachproject, reloadmodules, runcheck, runentrypoint, runscript, listaddons, getaddonstatus, enableaddon, disableaddon, captureuisnapshot, finduielements, startdebugserver, getpythonenvironment
blender-export-preset
listexportpresets, saveexportpreset, loadexportpreset, deleteexportpreset
blender-geometry
createsphere, saveblend, fileexists, exportfbx, exportobj
blender-geometry-nodes
addgeometrynodesmodifier, listgeometrynodesmodifiers, creategeometrynodegroup, assigngeometrynodegroup, setgeometrynodemodifierinput, evaluategeometrynodesinfo
blender-import-to-scene
importtoscene
blender-interchange
importfile, importfbx, importobj, importusd, exportgltf, exportusd, exportalembic, batchexport
blender-light-rig
createthreepointlightrig, createareasoftbox, createhdriworld, animatehdrirotation, listlightrigs, setlightrigintensity, aimlightatobject, grouplights, setrenderviewtransform, getlightingsummary
blender-lighting
createlight, setlightproperties, listlights, setworldbackground
blender-material-library
savematerialpreset, listmaterialpresets, loadmaterialpreset, deletematerialpreset, getshaderassignment, getmaterialconnections, setmaterialattribute, assigntexture, listimages, reloadimage, listcolorspaces, setcolormanagement
blender-materials
creatematerial, assignmaterial, setmaterialcolor, listmaterials, deletematerial
blender-mesh
addmodifier, applymodifier, listmodifiers, getmeshinfo
blender-mesh-ops
getpolycount, cleanupmesh, triangulatemesh, separatemesh, combinemeshes, mergevertices, extractfaces, mirrormesh, selectbymaterial
blender-objects
createobject, deleteobject, duplicateobject, moveobject, rotateobject, scaleobject, getobjectinfo, getselection, setselection, selectbytype, findbypattern, renameobject, parentobject, groupobjects, setvisibility, getboundingbox, centerorigin, freezetransforms
blender-physics
addrigidbody, setrigidbodyproperties, removerigidbody, listrigidbodies, setrigidbodyworldsettings, bakerigidbodysimulation, clearrigidbodybake, addclothmodifier, setclothsettings, addcollisionmodifier, setcollisionsettings, listsimulationmodifiers, bakesimulation, clearsimulationcache, getsimulation
blender-pipeline
getassetmetadata, tagassetmetadata, clearassetmetadata, setprojectcontext, createpublishmanifest, preparepublishpackage
blender-pose-library
listposes, savepose, loadpose
blender-render
renderscene, setrendersettings, getrenderinfo, captureviewport
blender-render-farm
validatesceneforfarm, writerenderjob, submitrenderjob, getrenderjobstatus, listrenderjobs, cancelrenderjob, cooperativecancel, renderfarmstatus
blender-rigging
createarmature, createbone, mirrorbones, addconstraint, setconstraintproperties, bindmeshtoarmature, addshapekey, setdriver, retargetanimation
blender-scene
newscene, openscene, savescene, listobjects, getsceneinfo, getsessioninfo
blender-scripting
executepython, executescriptfile, getblenderinfo
blender-shader-nodes
listmaterialnodes, setprincipledinput, listnodetrees, listnodes, createnode, deletenode, listnodesockets, connectnodes, disconnectnodes, listnodelinks, setnodeinput, getnodevalue, creatematerialwithnodes, assigntexturenode, setprincipledinputs
blender-shot-export
getshotinfo, exportcamera
blender-texture-bake
listbaketargets, baketextures, bakeambientocclusion, bakelighting, transfermaps
blender-uv-ops
listuvmaps, createuvmap, deleteuvmap, copyuvmap, getuvinfo, getuvislands, projectuvs, unwrapuvs, packuvs, normalizeuvs
blender-validation
runscenechecks, validatemesh, validatematerials, validateanimation, validateexportreadiness, getvalidationreport
Tool change history
FAQ
Questions about Dcc MCP Blender MCP Server
- How do I connect Dcc MCP Blender MCP Server to Claude?
- Run `claude mcp add dcc-mcp-blender -- uvx dcc-mcp-blender` in Claude Code, or add the same command and arguments under mcpServers in Cursor's mcp.json or Claude Desktop's claude_desktop_config.json, then restart the client. The blocks above are ready to paste.
- Is Dcc MCP Blender MCP Server free?
- The listed licence is MIT. Check the upstream terms for permitted use and commercial requirements; a public repository does not by itself mean the software is free or open source. Connected APIs and hosted services may have separate charges.
- What can Dcc MCP Blender MCP Server do?
- Dcc MCP Blender MCP Server documents 29 tools to the agent, including blender-animation, blender-camera, blender-collection. The descriptions above come from project documentation. A live handshake does not test individual tool behavior.