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Openclaw Unity Plugin

Unclaimed

by TomLeeLive

55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway included for remote and chat access.

Set up this server

This server needs project-specific setup. Follow the project instructions; no reusable public launch command is available yet.

Project instructions
ai-agenteditor-plugingame-developmentgamedevllmmcpmodel-context-protocolopenclawunityunity-editorunity3d

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40 of 40 tools

Documented tools (40)

From project documentation. A server handshake does not verify each tool’s description or behavior.

app.getState

Get play mode, FPS, etc.

app.pause

Toggle pause (Editor)

app.play

Enter play mode (Editor)

app.stop

Exit play mode (Editor)

component.add

Add component to object

component.get

Get component data

component.list

List available types

component.remove

Remove component

component.set

Set field/property value

console.clear

Clear captured logs

console.getErrors

Get error/exception logs (with optional warnings)

console.getLogs

Get Unity console logs (with type filter)

debug.hierarchy

Text hierarchy view

debug.log

Write to console

debug.screenshot

Capture screenshot (with UI)

editor.refresh

Refresh AssetDatabase (triggers recompile)

gameobject.create

Create GameObject or primitive

gameobject.delete

Delete a GameObject (alias for destroy)

gameobject.destroy

Destroy a GameObject

gameobject.find

Find by name, tag, or component type

gameobject.getAll

Get all GameObjects with filtering

gameobject.getData

Get detailed object data

gameobject.setActive

Enable/disable object

gameobject.setParent

Change parent

scene.getActive

Get active scene info

scene.getData

Get scene hierarchy data

scene.list

List all scenes in build settings

scene.load

Load a scene by name (Play mode)

scene.open

Open a scene in Editor mode

scene.save

Save active scene (Editor mode)

scene.saveAll

Save all open scenes (Editor mode)

script.execute

Execute code/methods (Debug.Log, Time.timeScale, PlayerPrefs, reflection calls)

script.list

List script files in project

script.read

Read script file contents

transform.getPosition

Get world position (x, y, z)

transform.getRotation

Get rotation in Euler angles

transform.getScale

Get local scale

transform.setPosition

Set world position

transform.setRotation

Set rotation (Euler)

transform.setScale

Set local scale

Tool change history

Compared across complete checks of the same configuration. Tools were listed, not invoked. Input-schema changes are not measured here.

No complete tool checks yet.

FAQ

Questions about Openclaw Unity Plugin MCP Server

How do I connect Openclaw Unity Plugin MCP Server to Claude?
The project does not publish a launch command that MCPVault could verify. Open the repository linked on this page for its install steps; the listing names Claude Code, Cursor as compatible clients.
Is Openclaw Unity Plugin MCP Server free?
The listed licence is Apache-2.0. Check the upstream terms for permitted use and commercial requirements; a public repository does not by itself mean the software is free or open source. Connected APIs and hosted services may have separate charges.
What can Openclaw Unity Plugin MCP Server do?
Openclaw Unity Plugin MCP Server documents 40 tools to the agent, including app.getState, app.pause, app.play. The descriptions above come from project documentation. A live handshake does not test individual tool behavior.