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Openclaw Unity Plugin

未认领

作者:TomLeeLive

55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway included for remote and chat access.

ai-agenteditor-plugingame-developmentgamedevllmmcpmodel-context-protocolopenclawunityunity-editorunity3d

此服务器需要专门配置。目前没有可复用的公开启动命令,请遵循项目说明。

项目说明

更多Files & Storage服务器

浏览完整目录

未认领列表

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此列表根据公开信息自动生成。认领后,你可以编辑页面、设置兼容性并解锁增长工具。全程不超两分钟。

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安全概况

已认领和已认证的服务器每周接受一次静态扫描,显示代码能触及的范围(外部服务、环境变量、shell 命令、代理配置目录)以及带有已知公告的依赖。认领此列表即可获得。 安全概况的工作原理

40 个工具中显示 40 个

文档中列出的工具 (40)

内容来自项目文档。服务器握手不会验证每个工具的说明或行为。

app.getState

Get play mode, FPS, etc.

app.pause

Toggle pause (Editor)

app.play

Enter play mode (Editor)

app.stop

Exit play mode (Editor)

component.add

Add component to object

component.get

Get component data

component.list

List available types

component.remove

Remove component

component.set

Set field/property value

console.clear

Clear captured logs

console.getErrors

Get error/exception logs (with optional warnings)

console.getLogs

Get Unity console logs (with type filter)

debug.hierarchy

Text hierarchy view

debug.log

Write to console

debug.screenshot

Capture screenshot (with UI)

editor.refresh

Refresh AssetDatabase (triggers recompile)

gameobject.create

Create GameObject or primitive

gameobject.delete

Delete a GameObject (alias for destroy)

gameobject.destroy

Destroy a GameObject

gameobject.find

Find by name, tag, or component type

gameobject.getAll

Get all GameObjects with filtering

gameobject.getData

Get detailed object data

gameobject.setActive

Enable/disable object

gameobject.setParent

Change parent

scene.getActive

Get active scene info

scene.getData

Get scene hierarchy data

scene.list

List all scenes in build settings

scene.load

Load a scene by name (Play mode)

scene.open

Open a scene in Editor mode

scene.save

Save active scene (Editor mode)

scene.saveAll

Save all open scenes (Editor mode)

script.execute

Execute code/methods (Debug.Log, Time.timeScale, PlayerPrefs, reflection calls)

script.list

List script files in project

script.read

Read script file contents

transform.getPosition

Get world position (x, y, z)

transform.getRotation

Get rotation in Euler angles

transform.getScale

Get local scale

transform.setPosition

Set world position

transform.setRotation

Set rotation (Euler)

transform.setScale

Set local scale

工具变更历史

比较相同配置的完整检查。只列出工具,未调用工具。此处不测量输入结构的变化。

尚无完整工具检查。