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Wfbcargo Spawn MCP

Unclaimed

by wfbcargo

Local MCP server for the Spawn Games agent API, with a Playwright play client so an agent can see and drive the live game

Install

$node /absolute/path/to/wfbcargo_spawn_mcp/dist/index.js

Set up this server

This server needs project-specific setup. Follow the project instructions; no reusable public launch command is available yet.

Project instructions

More in Files & Storage

Browse the full directory

Unclaimed listing

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22 of 22 tools

Documented tools (22)

From project documentation. A server handshake does not verify each tool’s description or behavior.

spawn_asset_note

Name, categorize, describe, mark good/bad, point a bad name at its replacement

spawn_asset_preview

Check existence on the CDN; render images inline so the model can see them

spawn_asset_scan

Harvest cdn/ paths from local projects into the cross-project bank

spawn_asset_search

Find an asset you already used, before inventing a new name (facets, category, minGames)

spawn_asset_sync

Pull every game on your account and harvest its live spec (slow; the authoritative fill)

spawn_audit_math

Sweep pure functions across declared input domains and check invariants

spawn_audit_scan

List exported functions and say which are auditable without a live room

spawn_audit_ui

Count which of the 21 Interface In Game UI surfaces the project has

spawn_bootstrap

Trade sbk… → durable token in .env

spawn_docs

Guide, tome API, skills index — and the world's engine era + semver

spawn_getting_started

Whole workflow + what this project already has (no credentials needed)

spawn_init

Scaffold project + docs (pre-6.0), or clone the world's repo (6.0+)

spawn_latest

Pull head / published / version / updateSlug (+ script sync); git pull --rebase on 6.0+

spawn_me

Whoami

spawn_play_console

Page console / pageerror

spawn_play_eval

Top-frame page JS only; cannot see or click game UI

spawn_play_input

Keys/mouse (WASD, click, drag, type); the only way to click game UI

spawn_play_open

Launch Chromium on the play URL (headed; screenshot by default)

spawn_play_reload

Hard reload if the client didn't reshape

spawn_play_screenshot

See the world after a push (jpeg by default; format:"png" for flat art)

spawn_savi

Context for Savi, or hand it a task to fan out across its sub-agents

spawn_savi_status

How many of Savi's 8 sub-agents are running, and on what (needs a play session)

Tool change history

Compared across complete checks of the same configuration. Tools were listed, not invoked. Input-schema changes are not measured here.

No complete tool checks yet.

FAQ

Questions about Wfbcargo Spawn MCP Server

How do I connect Wfbcargo Spawn MCP Server to Claude?
The listing records `node /absolute/path/to/wfbcargo_spawn_mcp/dist/index.js` as its setup step. Run it, then follow the repository's instructions for the client configuration; the listing names Cursor as compatible clients.
Is Wfbcargo Spawn MCP Server free?
The listed licence is MIT. Check the upstream terms for permitted use and commercial requirements; a public repository does not by itself mean the software is free or open source. Connected APIs and hosted services may have separate charges.
What can Wfbcargo Spawn MCP Server do?
Wfbcargo Spawn MCP Server documents 22 tools to the agent, including spawn_asset_note, spawn_asset_preview, spawn_asset_scan. The descriptions above come from project documentation. A live handshake does not test individual tool behavior.