probuilder-create-poly-shape
Create custom polygon-based meshes
How to use it
Project documentation lists probuilder-create-poly-shape for the Unity AI ProBuilder MCP server. Add the server to your MCP client (Claude Desktop, Cursor, Windsurf and others), then check which tools your installed version makes available. Tool availability can depend on configuration and credentials. A server handshake does not verify this tool’s behavior. See the full listing for setup details.
FULL UNITY AI PROBUILDER LISTINGOther tools in Unity AI ProBuilder (12)
Bevel edges
Bridge between edge selections
Connect edges with new geometry
Create primitive shapes (cube, sphere, cylinder, etc.)
Delete faces by index or direction
Extrude faces with various methods
Reverse face normals
Read mesh data (faces, vertices, edges)
Combine multiple ProBuilder meshes
Apply materials to specific faces
Change mesh pivot point
Add vertices to edges