Unity AI ProBuilder
UnclaimedMCP Tools for Unity ProBuilder — model and edit meshes with AI.
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probuilder-bevel
Bevel edges
probuilder-bridge
Bridge between edge selections
probuilder-connect-edges
Connect edges with new geometry
probuilder-create-poly-shape
Create custom polygon-based meshes
probuilder-create-shape
Create primitive shapes (cube, sphere, cylinder, etc.)
probuilder-delete-faces
Delete faces by index or direction
probuilder-extrude
Extrude faces with various methods
probuilder-flip-normals
Reverse face normals
probuilder-get-mesh-info
Read mesh data (faces, vertices, edges)
probuilder-merge-objects
Combine multiple ProBuilder meshes
probuilder-set-face-material
Apply materials to specific faces
probuilder-set-pivot
Change mesh pivot point
probuilder-subdivide-edges
Add vertices to edges