Unity AI ProBuilder
未认领MCP Tools for Unity ProBuilder — model and edit meshes with AI.
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浏览完整目录安全概况
已认领和已认证的服务器每周接受一次静态扫描,显示代码能触及的范围(外部服务、环境变量、shell 命令、代理配置目录)以及带有已知公告的依赖。认领此列表即可获得。 安全概况的工作原理
13 个工具中显示 13 个
文档中列出的工具 (13)
内容来自项目文档。服务器握手不会验证每个工具的说明或行为。
probuilder-bevel
Bevel edges
probuilder-bridge
Bridge between edge selections
probuilder-connect-edges
Connect edges with new geometry
probuilder-create-poly-shape
Create custom polygon-based meshes
probuilder-create-shape
Create primitive shapes (cube, sphere, cylinder, etc.)
probuilder-delete-faces
Delete faces by index or direction
probuilder-extrude
Extrude faces with various methods
probuilder-flip-normals
Reverse face normals
probuilder-get-mesh-info
Read mesh data (faces, vertices, edges)
probuilder-merge-objects
Combine multiple ProBuilder meshes
probuilder-set-face-material
Apply materials to specific faces
probuilder-set-pivot
Change mesh pivot point
probuilder-subdivide-edges
Add vertices to edges