Unreal MCP
UnclaimedA comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Install
npx unreal-engine-mcp-serverUnclaimed listing
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Claim this serverTools (23)
animation_physics
Animation BPs, skeletons, sockets, physics assets, cloth, vehicles, ragdolls, Control Rig, IK
build_environment
Landscapes, foliage, procedural terrain, lighting, spline roads/rivers/fences
control_actor
Spawn, delete, transform, physics, tags
control_editor
PIE, Camera, viewport, screenshots
inspect
Object Introspection
manage_ai
AI controllers, Behavior Trees, EQS, perception, State Trees, Smart Objects, NavMesh/pathfinding
manage_asset
Assets, Materials, Render Targets, Behavior Trees, Blueprint Struct (UserDefinedStruct) authoring
manage_audio
Audio Assets, Components, Sound Cues, MetaSounds, Attenuation
manage_blueprint
Blueprints, SCS components, graph editing, UMG widgets, layout, bindings, animations
manage_character
Character creation, movement, advanced locomotion
manage_combat
Weapons, projectiles, damage, melee combat
manage_effect
Niagara, particles, debug shapes, GPU simulations
manage_gas
Gameplay Ability System: abilities, effects, attributes
manage_geometry
Procedural mesh creation and editing with Geometry Script
manage_interaction
Interactables, destructibles, triggers
manage_inventory
Items, equipment, loot tables, crafting
manage_level
Load/save, streaming, lighting
manage_level_structure
Levels, sublevels, World Partition, streaming, data layers, HLOD, volumes
manage_networking
Replication, RPCs, network prediction, sessions, split-screen, LAN/voice, game framework, input mappings
manage_pcg
PCG graph assets, subgraphs, input/sampler/filter/spawner nodes, pin connections, execution, partition grid size, and node settings
manage_sequence
Sequencer, cinematics, Movie Render Queue, media playback, Take Recorder, and replay controls
manage_tools
Dynamic tool management (enable/disable at runtime)
system_control
UBT, Tests, Logs, Project Settings, CVars, Python Execution